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Behavioral Impact of Unisensory and Multisensory Audio-Tactile Events: Pros and Cons for Interlimb Coordination in Juggling

机译:单感觉和多感觉音频触觉事件的行为影响:杂耍中的中间协调的利与弊

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摘要

Recent behavioral neuroscience research revealed that elementary reactive behavior can be improved in the case of cross-modal sensory interactions thanks to underlying multisensory integration mechanisms. Can this benefit be generalized to an ongoing coordination of movements under severe physical constraints? We choose a juggling task to examine this question. A central issue well-known in juggling lies in establishing and maintaining a specific temporal coordination among balls, hands, eyes and posture. Here, we tested whether providing additional timing information about the balls and hands motions by using external sound and tactile periodic stimulations, the later presented at the wrists, improved the behavior of jugglers. One specific combination of auditory and tactile metronome led to a decrease of the spatiotemporal variability of the juggler's performance: a simple sound associated to left and right tactile cues presented antiphase to each other, which corresponded to the temporal pattern of hands movement in the juggling task. A contrario, no improvements were obtained in the case of other auditory and tactile combinations. We even found a degraded performance when tactile events were presented alone. The nervous system thus appears able to integrate in efficient way environmental information brought by different sensory modalities, but only if the information specified matches specific features of the coordination pattern. We discuss the possible implications of these results for the understanding of the neuronal integration process implied in audio-tactile interaction in the context of complex voluntary movement, and considering the well-known gating effect of movement on vibrotactile perception.
机译:最近的行为神经科学研究表明,由于潜在的多感觉整合机制,在交叉模式的感觉相互作用的情况下,基本反应行为可以得到改善。能否将这种好处推广到在严峻的身体限制下持续协调动作?我们选择一个杂耍任务来研究这个问题。杂耍中众所周知的一个中心问题是在球,手,眼睛和姿势之间建立并保持特定的时间协调。在这里,我们测试了是否通过使用外部声音和触觉周期性刺激(稍后在腕部提供)来提供有关球和手部动作的其他计时信息,从而改善了杂耍演员的行为。听觉和触觉节拍器的一种特定组合导致杂耍表演者时空变化的减小:与左右触觉提示相关的简单声音彼此呈反相,这与杂耍任务中手的运动时态相对应。相反,在其他听觉和触觉结合的情况下没有获得改善。当单独提出触觉事件时,我们甚至发现性能下降。因此,神经系统似乎能够以有效的方式整合由不同的感觉方式带来的环境信息,但前提是指定的信息必须与协调模式的特定特征相匹配。我们讨论了这些结果对于理解复杂的自主运动中音频-触觉相互作用所隐含的神经元整合过程的理解的可能含义,并考虑了运动对触觉感知的众所周知的门控效应。

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